ISS model render

Model making with ISS components. I must finish this at some point. It’s too clean.

ISS_render_model

What impresses me is how fast this renders. Using object-based lighting and full GI, this image still renders in just a couple of minutes on the GPU. A few years back, this would have had to be an overnight render. You have to love progress.

 

Blender shape doodle

 

Blender doodle – Some shapes on a piece of paper.

doodle_paper

Stanford Dragon render

Aged Copper/Brass, rendered with Cycle’s Pointiness geometry attribute. Model by the Stanford Graphics Lab.

dragon_stanford

I love Blender’s Cycles renderer

First entry. Dragon and Buddha, as featured on Blendernation.

Rendered using Blender’s Cycles engine. Renders in minutes on the GPU

dragon_header