Pixar Teapot material render scene
A little scene made for testing material renders. One light and IBL.
A little scene made for testing material renders. One light and IBL.
Blender doodle – Some shapes on a piece of paper.
Aged Copper/Brass, rendered with Cycle’s Pointiness geometry attribute. Model by the Stanford Graphics Lab.
First entry. Dragon and Buddha, as featured on Blendernation.
Rendered using Blender’s Cycles engine. Renders in minutes on the GPU